There's nothing quite like Dungeon Maker: Hunting Grounds.

Half action role-playing game and half dungeon-construction sim, it ends up being better than the sum of its parts simply because it mixes up the gameplay nicely, at least in the earlier hours of the game.

Granted, the limits of both pieces of the puzzle become more obvious over time, and the combat becomes more monotonous the deeper the dungeons get.

But even then, Dungeon Maker is a compelling argument for the idea that stale individual ingredients can taste fresh again if the recipe is unique. The gist is simple: If you build it, they will come.

In this case, you build a dungeon by setting down corridors and rooms, as well as dressing them up with various kits, such as fountain rooms or study sets.

And as it should be with any winding, well-appointed dungeon, the monsters start moving in. Then you kill them.

Each game day is split up into two components. You'll first begin in the overhead town map, where you can visit various townsfolk and vendors.

These include the all-important building materials salesman or the wise old man that passes on quests and gameplay advice for a single coin.

You'll also need to stock up on the standard RPG goodies, such as armor, weapons, and spells because the creatures you fight will get stronger the deeper your dungeon gets.

But there are some other interesting things you'll need to grab to stay healthy and effective. Recipes and ingredients are important because you get only a single meal each day; the meal you eat determines what stats you increase.

For example, tail soup is more effective than veggie stew. Most meals will also raise a particular combination of stats, from hit points and magic points to attack rating and defensive capabilities.

Another factor is a weird living root you equip, which also provides bonuses. But to reap its benefits, you have to feed it such things as bat fangs and griffon claws, which determine the stats the root will enhance.

Aside from these items, you can also equip your hero with bracelets and rings that impart additional advantages. You won't gain levels in the traditional sense, but you become more powerful and capable over time.

Publisher: Xseed Games
Developer: Global A
Genre: Action Role-Playing
Store Date: Jun 19, 2007
Region: USA
Language: English
ISO Size: 143 MB
ISO Crc32: 91E75E8C
Group: pSyPSP
Release Name: Dungeon_Maker_Hunting_Ground_USA_READNFO_PSP-pSyPSP
Filename: psy-dmhg
Release Date: Aug 16, 2007
UMD Serial: ULUS-10282

Download:

RS:
http://rapidshare.com/files/403390808/1062.rar

MU:
http://www.megaupload.com/?d=PAWSDH6N

Password: metal-forever